A comprehensive UI/UX system for NASA's Artemis campaign, solving pressing issues for astronauts during spaceflight and spacewalks in the form of a mock rover scenario.
RISD and Brown's Spacesuit User Interface Technologies for Students (SUITS) teams are several-time national finalists in NASA's SUITS competition. Our design was tested by engineers at NASA's Johnson Space Center in Houston, TX in 2025, and will be tested again in 2026.
2025 DESIGN SYSTEM
Prototype
Primary Screens
Task Menu
Within the left-hand menu, I designed the scrollable, expandable task list for Pressurized Rover (PR) and Extravehicular Activity (EVA) astronauts during spacewalks in order to streamline their experience interacting with the PR, navigation, and geologic sampling.
Geologic Sampling Menu
I also created the composition table for geologic samples in accordance with NASA's Digital Lunar Exploration Sites Unreal Simulation Tool (DUST) geologic sampling reference table.
In Progress!
Ideation
I am ideating a conversation log between the PR, EVA, and mission control for astronauts to refer to during the Artemis mission. This chat is optimized by AI through smart search queries, but not reliant on it.
Designed for NASA's Spacesuit User Interface Technologies for Students (SUITS) challenge in direct collaboration with Anika Gupta, Bennett Graff, and Anushka Parikh.
Created alongside Su Hyun Ahn, Linlin Yu, Alayka Seputra, Anthony Zhang, Waverly Huang, Nina Chang, Anna Wang, Jamie Tang, Mars Huang, Richa Lin, Sandy Hong, Sheryl Lee, Jin Gu, Olivia Petrarca, Ella Goodman, Mia Haake, Kian Park, Rumei Zha, and Chahek Bansal. Developed by 15 Brown University and RISD developers.